Connect with us

Tech

Vine-inspired robotic gripper gently lifts heavy and fragile objects

Published

on

Vine-inspired robotic gripper gently lifts heavy and fragile objects


In the horticultural world, some vines are especially grabby. As they grow, the woody tendrils can wrap around obstacles with enough force to pull down entire fences and trees.

Inspired by vines’ twisty tenacity, engineers at MIT and Stanford University have developed a robotic gripper that can snake around and lift a variety of objects, including a glass vase and a watermelon, offering a gentler approach compared to conventional gripper designs. A larger version of the robo-tendrils can also safely lift a human out of bed.

The new bot consists of a pressurized box, positioned near the target object, from which long, vine-like tubes inflate and grow, like socks being turned inside out. As they extend, the vines twist and coil around the object before continuing back toward the box, where they are automatically clamped in place and mechanically wound back up to gently lift the object in a soft, sling-like grasp.

The researchers demonstrated that the vine robot can safely and stably lift a variety of heavy and fragile objects. The robot can also squeeze through tight quarters and push through clutter to reach and grasp a desired object.

The team envisions that this type of robot gripper could be used in a wide range of scenarios, from agricultural harvesting to loading and unloading heavy cargo. In the near term, the group is exploring applications in eldercare settings, where soft inflatable robotic vines could help to gently lift a person out of bed.

“Transferring a person out of bed is one of the most physically strenuous tasks that a caregiver carries out,” says Kentaro Barhydt, a PhD candidate in MIT’s Department of Mechanical Engineering. “This kind of robot can help relieve the caretaker, and can be gentler and more comfortable for the patient.”

Barhydt, along with his co-first author from Stanford, O. Godson Osele, and their colleagues, present the new robotic design today in the journal Science Advances. The study’s co-authors are Harry Asada, the Ford Professor of Engineering at MIT, and Allison Okamura, the Richard W. Weiland Professor of Engineering at Stanford University, along with Sreela Kodali and Cosmia du Pasquier at Stanford University, and former MIT graduate student Chase Hartquist, now at the University of Florida, Gainesville.

Open and closed

As they extend, the vines twist and coil around the object before continuing back toward the box, where they are automatically clamped in place and mechanically wound back up to gently lift the object in a soft, sling-like grasp.

Credit: Courtesy of the researchers

The team’s Stanford collaborators, led by Okamura, pioneered the development of soft, vine-inspired robots that grow outward from their tips. These designs are largely built from thin yet sturdy pneumatic tubes that grow and inflate with controlled air pressure. As they grow, the tubes can twist, bend, and snake their way through the environment, and squeeze through tight and cluttered spaces.

Researchers have mostly explored vine robots for use in safety inspections and search and rescue operations. But at MIT, Barhydt and Asada, whose group has developed robotic aides for the elderly, wondered whether such vine-inspired robots could address certain challenges in eldercare — specifically, the challenge of safely lifting a person out of bed. Often in nursing and rehabilitation settings, this transfer process is done with a patient lift, operated by a caretaker who must first physically move a patient onto their side, then back onto a hammock-like sheet. The caretaker straps the sheet around the patient and hooks it onto the mechanical lift, which then can gently hoist the patient out of bed, similar to suspending a hammock or sling.

The MIT and Stanford team imagined that as an alternative, a vine-like robot could gently snake under and around a patient to create its own sort of sling, without a caretaker having to physically maneuver the patient. But in order to lift the sling, the researchers realized they would have to add an element that was missing in existing vine robot designs: Essentially, they would have to close the loop.

Most vine-inspired robots are designed as “open-loop” systems, meaning they act as open-ended strings that can extend and bend in different configurations, but they are not designed to secure themselves to anything to form a closed loop. If a vine robot could be made to transform from an open loop to a closed loop, Barhydt surmised that it could make itself into a sling around the object and pull itself up, along with whatever, or whomever, it might hold.

For their new study, Barhydt, Osele, and their colleagues outline the design for a new vine-inspired robotic gripper that combines both open- and closed-loop actions. In an open-loop configuration, a robotic vine can grow and twist around an object to create a firm grasp. It can even burrow under a human lying on a bed. Once a grasp is made, the vine can continue to grow back toward and attach to its source, creating a closed loop that can then be retracted to retrieve the object.

“People might assume that in order to grab something, you just reach out and grab it,” Barhydt says. “But there are different stages, such as positioning and holding. By transforming between open and closed loops, we can achieve new levels of performance by leveraging the advantages of both forms for their respective stages.”

Gentle suspension

As a demonstration of their new open- and closed-loop concept, the team built a large-scale robotic system designed to safely lift a person up from a bed. The system comprises a set of pressurized boxes attached on either end of an overhead bar. An air pump inside the boxes slowly inflates and unfurls thin vine-like tubes that extend down toward the head and foot of a bed. The air pressure can be controlled to gently work the tubes under and around a person, before stretching back up to their respective boxes. The vines then thread through a clamping mechanism that secures the vines to each box. A winch winds the vines back up toward the boxes, gently lifting the person up in the process.

“Heavy but fragile objects, such as a human body, are difficult to grasp with the robotic hands that are available today,” Asada says. “We have developed a vine-like, growing robot gripper that can wrap around an object and suspend it gently and securely.”

“There’s an entire design space we hope this work inspires our colleagues to continue to explore,” says co-lead author Osele. “I especially look forward to the implications for patient transfer applications in health care.”

“I am very excited about future work to use robots like these for physically assisting people with mobility challenges,” adds co-author Okamura. “Soft robots can be relatively safe, low-cost, and optimally designed for specific human needs, in contrast to other approaches like humanoid robots.”

While the team’s design was motivated by challenges in eldercare, the researchers realized the new design could also be adapted to perform other grasping tasks. In addition to their large-scale system, they have built a smaller version that can attach to a commercial robotic arm. With this version, the team has shown that the vine robot can grasp and lift a variety of heavy and fragile objects, including a watermelon, a glass vase, a kettle bell, a stack of metal rods, and a playground ball. The vines can also snake through a cluttered bin to pull out a desired object.

“We think this kind of robot design can be adapted to many applications,” Barhydt says. “We are also thinking about applying this to heavy industry, and things like automating the operation of cranes at ports and warehouses.”

This work was supported, in part, by the National Science Foundation and the Ford Foundation.



Source link

Continue Reading
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Tech

Two Titanic Structures Hidden Deep Within the Earth Have Altered the Magnetic Field for Millions of Years

Published

on

Two Titanic Structures Hidden Deep Within the Earth Have Altered the Magnetic Field for Millions of Years


A team of geologists has found for the first time evidence that two ancient, continent-sized, ultrahot structures hidden beneath the Earth have shaped the planet’s magnetic field for the past 265 million years.

These two masses, known as large low-shear-velocity provinces (LLSVPs), are part of the catalog of the planet’s most enormous and enigmatic objects. Current estimates calculate that each one is comparable in size to the African continent, although they remain buried at a depth of 2,900 kilometers.

Low-lying surface vertical velocity (LLVV) regions form irregular areas of the Earth’s mantle, not defined blocks of rock or metal as one might imagine. Within them, the mantle material is hotter, denser, and chemically different from the surrounding material. They are also notable because a “ring” of cooler material surrounds them, where seismic waves travel faster.

Geologists had suspected these anomalies existed since the late 1970s and were able to confirm them two decades later. After another 10 years of research, they now point to them directly as structures capable of modifying Earth’s magnetic field.

LLSVPs Alter the Behavior of the Nucleus

According to a study published this week in Nature Geoscience and led by researchers at the University of Liverpool, temperature differences between LLSVPs and the surrounding mantle material alter the way liquid iron flows in the core. This movement of iron is responsible for generating Earth’s magnetic field.

Taken together, the cold and ultrahot zones of the mantle accelerate or slow the flow of liquid iron depending on the region, creating an asymmetry. This inequality contributes to the magnetic field taking on the irregular shape we observe today.

The team analyzed the available mantle evidence and ran simulations on supercomputers. They compared how the magnetic field should look if the mantle were uniform versus how it behaves when it includes these heterogeneous regions with structures. They then contrasted both scenarios with real magnetic field data. Only the model that incorporated the LLSVPs reproduced the same irregularities, tilts, and patterns that are currently observed.

The geodynamo simulations also revealed that some parts of the magnetic field have remained relatively stable for hundreds of millions of years, while others have changed remarkably.

“These findings also have important implications for questions surrounding ancient continental configurations—such as the formation and breakup of Pangaea—and may help resolve long-standing uncertainties in ancient climate, paleobiology, and the formation of natural resources,” said Andy Biggin, first author of the study and professor of Geomagnetism at the University of Liverpool, in a press release.

“These areas have assumed that Earth’s magnetic field, when averaged over long periods, behaved as a perfect bar magnet aligned with the planet’s rotational axis. Our findings are that this may not quite be true, he added.

This story originally appeared in WIRED en Español and has been translated from Spanish.



Source link

Continue Reading

Tech

Loyalty Is Dead in Silicon Valley

Published

on

Loyalty Is Dead in Silicon Valley


Since the middle of last year, there have been at least three major AI “acqui-hires” in Silicon Valley. Meta invested more than $14 billion in Scale AI and brought on its CEO, Alexandr Wang; Google spent a cool $2.4 billion to license Windsurf’s technology and fold its cofounders and research teams into DeepMind; and Nvidia wagered $20 billion on Groq’s inference technology and hired its CEO and other staffers.

The frontier AI labs, meanwhile, have been playing a high stakes and seemingly never-ending game of talent musical chairs. The latest reshuffle began three weeks ago, when OpenAI announced it was rehiring several researchers who had departed less than two years earlier to join Mira Murati’s startup, Thinking Machines. At the same time, Anthropic, which was itself founded by former OpenAI staffers, has been poaching talent from the ChatGPT maker. OpenAI, in turn, just hired a former Anthropic safety researcher to be its “head of preparedness.”

The hiring churn happening in Silicon Valley represents the “great unbundling” of the tech startup, as Dave Munichiello, an investor at GV, put it. In earlier eras, tech founders and their first employees often stayed onboard until either the lights went out or there was a major liquidity event. But in today’s market, where generative AI startups are growing rapidly, equipped with plenty of capital, and prized especially for the strength of their research talent, “you invest in a startup knowing it could be broken up,” Munichiello told me.

Early founders and researchers at the buzziest AI startups are bouncing around to different companies for a range of reasons. A big incentive for many, of course, is money. Last year Meta was reportedly offering top AI researchers compensation packages in the tens or hundreds of millions of dollars, offering them not just access to cutting-edge computing resources but also … generational wealth.

But it’s not all about getting rich. Broader cultural shifts that rocked the tech industry in recent years have made some workers worried about committing to one company or institution for too long, says Sayash Kapoor, a computer science researcher at Princeton University and a senior fellow at Mozilla. Employers used to safely assume that workers would stay at least until the four-year mark when their stock options were typically scheduled to vest. In the high-minded era of the 2000s and 2010s, plenty of early cofounders and employees also sincerely believed in the stated missions of their companies and wanted to be there to help achieve them.

Now, Kapoor says, “people understand the limitations of the institutions they’re working in, and founders are more pragmatic.” The founders of Windsurf, for example, may have calculated their impact could be larger at a place like Google that has lots of resources, Kapoor says. He adds that a similar shift is happening within academia. Over the past five years, Kapoor says, he’s seen more PhD researchers leave their computer-science doctoral programs to take jobs in industry. There are higher opportunity costs associated with staying in one place at a time when AI innovation is rapidly accelerating, he says.

Investors, wary of becoming collateral damage in the AI talent wars, are taking steps to protect themselves. Max Gazor, the founder of Striker Venture Partners, says his team is vetting founding teams “for chemistry and cohesion more than ever.” Gazor says it’s also increasingly common for deals to include “protective provisions that require board consent for material IP licensing or similar scenarios.”

Gazor notes that some of the biggest acqui-hire deals that have happened recently involved startups founded long before the current generative AI boom. Scale AI, for example, was founded in 2016, a time when the kind of deal Wang negotiated with Meta would have been unfathomable to many. Now, however, these potential outcomes might be considered in early term sheets and “constructively managed,” Gazor explains.



Source link

Continue Reading

Tech

ICE and CBP’s Face-Recognition App Can’t Actually Verify Who People Are

Published

on

ICE and CBP’s Face-Recognition App Can’t Actually Verify Who People Are


The face-recognition app Mobile Fortify, now used by United States immigration agents in towns and cities across the US, is not designed to reliably identify people in the streets and was deployed without the scrutiny that has historically governed the rollout of technologies that impact people’s privacy, according to records reviewed by WIRED.

The Department of Homeland Security launched Mobile Fortify in the spring of 2025 to “determine or verify” the identities of individuals stopped or detained by DHS officers during federal operations, records show. DHS explicitly linked the rollout to an executive order, signed by President Donald Trump on his first day in office, which called for a “total and efficient” crackdown on undocumented immigrants through the use of expedited removals, expanded detention, and funding pressure on states, among other tactics.

Despite DHS repeatedly framing Mobile Fortify as a tool for identifying people through facial recognition, however, the app does not actually “verify” the identities of people stopped by federal immigration agents—a well-known limitation of the technology and a function of how Mobile Fortify is designed and used.

“Every manufacturer of this technology, every police department with a policy makes very clear that face recognition technology is not capable of providing a positive identification, that it makes mistakes, and that it’s only for generating leads,” says Nathan Wessler, deputy director of the American Civil Liberties Union’s Speech, Privacy, and Technology Project.

Records reviewed by WIRED also show that DHS’s hasty approval of Fortify last May was enabled by dismantling centralized privacy reviews and quietly removing department-wide limits on facial recognition—changes overseen by a former Heritage Foundation lawyer and Project 2025 contributor, who now serves in a senior DHS privacy role.

DHS—which has declined to detail the methods and tools that agents are using, despite repeated calls from oversight officials and nonprofit privacy watchdogs—has used Mobile Fortify to scan the faces not only of “targeted individuals,” but also people later confirmed to be US citizens and others who were observing or protesting enforcement activity.

Reporting has documented federal agents telling citizens they were being recorded with facial recognition and that their faces would be added to a database without consent. Other accounts describe agents treating accent, perceived ethnicity, or skin color as a basis to escalate encounters—then using face scanning as the next step once a stop is underway. Together, the cases illustrate a broader shift in DHS enforcement toward low-level street encounters followed by biometric capture like face scans, with limited transparency around the tool’s operation and use.

Fortify’s technology mobilizes facial capture hundreds of miles from the US border, allowing DHS to generate nonconsensual face prints of people who, “it is conceivable,” DHS’s Privacy Office says, are “US citizens or lawful permanent residents.” As with the circumstances surrounding its deployment to agents with Customs and Border Protection and Immigration and Customs Enforcement, Fortify’s functionality is visible mainly today through court filings and sworn agent testimony.

In a federal lawsuit this month, attorneys for the State of Illinois and the City of Chicago said the app had been used “in the field over 100,000 times” since launch.

In Oregon testimony last year, an agent said two photos of a woman in custody taken with his face-recognition app produced different identities. The woman was handcuffed and looking downward, the agent said, prompting him to physically reposition her to obtain the first image. The movement, he testified, caused her to yelp in pain. The app returned a name and photo of a woman named Maria; a match that the agent rated “a maybe.”

Agents called out the name, “Maria, Maria,” to gauge her reaction. When she failed to respond, they took another photo. The agent testified the second result was “possible,” but added, “I don’t know.” Asked what supported probable cause, the agent cited the woman speaking Spanish, her presence with others who appeared to be noncitizens, and a “possible match” via facial recognition. The agent testified that the app did not indicate how confident the system was in a match. “It’s just an image, your honor. You have to look at the eyes and the nose and the mouth and the lips.”



Source link

Continue Reading

Trending