Tech
AI Slop Is Ripping Off One of Summer’s Best Games. Copycats Are Proving Hard to Kill

Getting clones taken down can be an exhausting process for developers. Small studios have less time, energy and resources to dedicate to this process, and they’re at the whims of the digital distribution platforms these games exist on.
Wren Brier, Unpacking’s creative director, says that since the game’s release in 2021, developer Witch Beam has reported over 80 clones. “It feels like whack-a-mole sometimes,” Brier says. These are games that are not just similar in nature, but “blatant copyright infringements” that lift the game’s assets, or even its name. “The majority have been extremely low-effort scams using Unpacking’s name or imagery to trick players into downloading something that isn’t even a game, just a series of ads,” she says.
When it comes to many AI-made clones, Brier says there’s a misconception about what that means. “They’re not AI-made games, they’re AI-generated marketing images attached to a completely unrelated hastily-slapped together barebones skeleton of a game,” she says. “They are literally a scam: They are trying to trick players into buying a crappy product by using misleading imagery, and by pretending to be a real game that the player might have heard of.”
Clones don’t always threaten a developer’s profits—Aggro Crab is confident about its bank account, thanks to Peak’s massive success—but the damage can be widespread in other ways. Brier says that AI-clones hurt developers the same way AI books hurt authors: “Flooding a storefront with garbage that no one wants to play makes it impossible for players to organically discover indie games.” Game certification, the process of getting onto a platform, used to be stricter.
“It’s not a problem just for the games that get cloned, it’s a problem for all of us,” Brier says.
For developers, there aren’t many options to fight clones, regardless of how they’re made. Intellectual property attorney Kirk Sigmon says clones are already difficult to tackle legally; copyright protection doesn’t extend to a genre, aesthetic, or even gameplay mechanics. “[AI] definitely makes slop generation faster, but the issue has been around for well over two decades,” he says. “All that’s really happened is that the bar has moved ever so slightly lower for new entrants because you can make an AI model pump out stuff for you faster.”
The easiest case for copyright infringement typically happens when a cloner lifts work from the game directly—as happened with Unpacking. “It’s not uncommon for knockoff games to accidentally (or intentionally) copy assets from the game they are knocking off,” he says.
In fact, Sigmon says, AI-generated games might actually be better protected from copyright infringement lawsuits. “After all, if knockoff developers are savvy, they’ll use AI models to develop unique assets/code, rather than steal it from another game or just download it from some random Internet source,” he says. “That’ll make it much harder to go after them in court, for better or worse.”
Platforms ultimately hold the power when it comes to ridding a storefront of clones, though smaller developers bear the brunt of the work in filing a report and sorting out who to talk to. Sometimes that process is quick and wraps in a few days; sometimes it can take weeks. Social pressure may be the best defense a developer has. Sigmon says that complaining to storefronts or enlisting fans are workable solutions. “I don’t know many gamers who are a fan of half-hearted slop games,” he says.
Aggro Crab and Landfall are taking this route. “We’re not really the type to be litigious,” Kamen says. Instead, they’re being outspoken in their distaste. In early August, the company posted on X that it would rather users “pirate our game than play this microtransaction-riddled [Roblox] slop ripoff,” in reference to one copycat. Landfall tweeted that the company has “been reporting a bunch of these AI slop things” in response to a screenshot of another game called “Peaked Climbing.” It was available on the PlayStation Store before being removed; Peak has only released on PC. WIRED has reached out to PlayStation, Roblox, and Steam and will update accordingly.
“I consume media because it’s made by humans,” Kamen says. “I want to experience a piece of art, whatever it may be, another human has made and get their perspective and their outlook on the world. If AI is used to make the game, then you’re removing that from the equation. There’s no value in it.”
Tech
Manufacturas Eliot boosts digital shift with Coats Digital’s VisionPLM

Coats Digital is pleased to announce that that Manufacturas Eliot, one of Colombia’s leading fashion textile groups, has selected VisionPLM to advance its digital transformation strategy. The solution will optimise product lifecycle management across its portfolio of brands—Patprimo, Seven Seven, Ostu, and Atmos—enhancing collaboration, streamlining operations, and enabling greater speed to market.
Manufacturas Eliot, a Colombian fashion group, has selected Coats Digital’s VisionPLM to boost digital transformation across its brands.
The platform will enhance collaboration, speed up product development, and streamline operations.
VisionPLM aims to improve agility, traceability, and decision-making, supporting Eliot’s drive for innovation and sustainable growth.
Founded in 1957, Manufacturas Eliot is a vertically integrated manufacturer producing over 20 million garments annually. Renowned for delivering high-quality, accessible fashion, the group continues to invest in technologies that support sustainable growth and operational excellence.
The implementation of VisionPLM demonstrates Elliot’s strong commitment to end-to-end digitalisation across the value chain. By introducing VisionPLM, Eliot aims to improve product development agility, reduce time-to-market, and ensure seamless communication across cross-functional teams.
Juliana Pérez, Design Director, Seven Seven, commented: “From the design team’s point of view, we’re really excited about implementing VisionPLM, as it will allow us to manage our collections in a more structured way and collaborate efficiently with other departments.”
Angela Quevedo, Planning Director, Manufacturas Eliot, added: “VisionPLM will significantly improve the planning and coordination of our operations by enabling a more accurate flow of information and reducing response times across the supply chain. It will also help us optimise processes and accelerate decision-making.”
Tailored specifically for the fashion industry, VisionPLM integrates tools that boost development speed, improve traceability, and enhance decision-making. By centralising design, sourcing, and supplier collaboration in one digital platform, the solution enables a streamlined, transparent, and responsive approach to managing collections.
Oscar González, Coats Digital – LATAM, said: “We’re proud to continue supporting Manufacturas Eliot on its digital transformation journey. The adoption of VisionPLM marks a key milestone in advancing its fashion innovation strategy—enabling faster, smarter decision-making and more agile collaboration across teams and suppliers. Its helping to build a future-ready, connected operation that’s fully aligned to the demands of today’s fashion market.”
Note: The headline, insights, and image of this press release may have been refined by the Fibre2Fashion staff; the rest of the content remains unchanged.
Fibre2Fashion News Desk (HU)
Tech
Top CDC Officials Resign After Director Is Pushed Out

Susan Monarez is no longer the director of the US Centers for Disease Control and Prevention, according to a post by the official Department of Health and Human Services X account. She had been in the position for just a month. In the wake of her apparent ouster, several other CDC leaders have resigned.
Named acting CDC director in January, Monarez was officially confirmed to the position by the Senate on July 29 and sworn in two days later. During her brief tenure, the CDC’s main campus in Atlanta was attacked by a gunman who blamed the Covid-19 vaccine for making him sick and depressed. A local police officer, David Rose, was killed by the suspect when responding to the shooting.
In a statement Wednesday evening Mark Zaid and Abbe David Lowell, Monarez’s lawyers, alleged that she had been “targeted” for refusing “to rubber-stamp unscientific, reckless directives and fire dedicated health experts.” The statement further says that Monarez has not resigned and does not plan to, and claims that she has not received notification that she’s been fired.
According to emails obtained by WIRED, at least three other senior CDC officials resigned Wednesday evening: Demetre Daskalakis, director of the National Center for Immunization and Respiratory Diseases; Debra Houry, chief medical officer and deputy director for program and science; and Daniel Jernigan, director of the National Center for Emerging and Zoonotic Infectious Diseases.
More resignations are expected to become public soon, say CDC with knowledge of the departures.
“I worry that political appointees will not make decisions on the science, but instead focus on supporting the administration’s agenda,” says one CDC employee, who was granted anonymity out of concerns over retribution. “I worry that the next directors will not support and protect staff.”
President Donald Trump’s original pick to lead the CDC was David Weldon, a physician and previous Republican congressman from Florida who had a history of making statements questioning the safety of vaccines. But hours before his Senate confirmation hearing in March, the White House withdrew Weldon’s nomination. The administration then nominated Monarez.
The CDC leadership exits come amid recent vaccine policy upheaval by HHS secretary Robert F. Kennedy Jr., who in May removed the Covid-19 vaccine from the list CDC’s recommended vaccines for healthy children and pregnant women. The following month, he fired all 17 sitting members of the CDC’s Advisory Committee on Immunization Practices, a group of independent experts that makes science-based recommendations on vaccines.
In their place, he installed eight new members, including several longtime vaccine critics. “A clean sweep is necessary to reestablish public confidence in vaccine science,” Kennedy said in a statement at the time.
Earlier this month under Kennedy’s leadership, HHS canceled a half billion dollars in funding for research on mRNA vaccines. This month HHS also announced the reinstatement of the Task Force on Safer Childhood Vaccines, a federal advisory panel created by Congress in 1986 to improve vaccine safety and oversight for children in the US. The panel was disbanded in 1998, when it issued its final report. Public health experts worry that the panel is a move to further undermine established vaccine science.
Tech
Real-time technique directly images material failure in 3D to improve nuclear reactor safety and longevity

MIT researchers have developed a technique that enables real-time, 3D monitoring of corrosion, cracking, and other material failure processes inside a nuclear reactor environment.
This could allow engineers and scientists to design safer nuclear reactors that also deliver higher performance for applications like electricity generation and naval vessel propulsion.
During their experiments, the researchers utilized extremely powerful X-rays to mimic the behavior of neutrons interacting with a material inside a nuclear reactor.
They found that adding a buffer layer of silicon dioxide between the material and its substrate, and keeping the material under the X-ray beam for a longer period of time, improves the stability of the sample. This allows for real-time monitoring of material failure processes.
By reconstructing 3D image data on the structure of a material as it fails, researchers could design more resilient materials that can better withstand the stress caused by irradiation inside a nuclear reactor.
“If we can improve materials for a nuclear reactor, it means we can extend the life of that reactor. It also means the materials will take longer to fail, so we can get more use out of a nuclear reactor than we do now. The technique we’ve demonstrated here allows to push the boundary in understanding how materials fail in real-time,” says Ericmoore Jossou, who has shared appointments in the Department of Nuclear Science and Engineering (NSE), where he is the John Clark Hardwick Professor, and the Department of Electrical Engineering and Computer Science (EECS), and the MIT Schwarzman College of Computing.
Jossou, senior author of a study on this technique, is joined on the paper by lead author David Simonne, an NSE postdoc; Riley Hultquist, a graduate student in NSE; Jiangtao Zhao, of the European Synchrotron; and Andrea Resta, of Synchrotron SOLEIL. The research is published in the journal Scripta Materiala.
“Only with this technique can we measure strain with a nanoscale resolution during corrosion processes. Our goal is to bring such novel ideas to the nuclear science community while using synchrotrons both as an X-ray probe and radiation source,” adds Simonne.
Real-time imaging
Studying real-time failure of materials used in advanced nuclear reactors has long been a goal of Jossou’s research group.
Usually, researchers can only learn about such material failures after the fact, by removing the material from its environment and imaging it with a high-resolution instrument.
“We are interested in watching the process as it happens. If we can do that, we can follow the material from beginning to end and see when and how it fails. That helps us understand a material much better,” he says.
They simulate the process by firing an extremely focused X-ray beam at a sample to mimic the environment inside a nuclear reactor. The researchers must use a special type of high-intensity X-ray, which is only found in a handful of experimental facilities worldwide.
For these experiments they studied nickel, a material incorporated into alloys that are commonly used in advanced nuclear reactors. But before they could start the X-ray equipment, they had to prepare a sample.
To do this, the researchers used a process called solid state dewetting, which involves putting a thin film of the material onto a substrate and heating it to an extremely high temperature in a furnace until it transforms into single crystals.
“We thought making the samples was going to be a walk in the park, but it wasn’t,” Jossou says.
As the nickel heated up, it interacted with the silicon substrate and formed a new chemical compound, essentially derailing the entire experiment. After much trial-and-error, the researchers found that adding a thin layer of silicon dioxide between the nickel and substrate prevented this reaction.
But when crystals formed on top of the buffer layer, they were highly strained. This means the individual atoms had moved slightly to new positions, causing distortions in the crystal structure.
Phase retrieval algorithms can typically recover the 3D size and shape of a crystal in real-time, but if there is too much strain in the material, the algorithms will fail.
However, the team was surprised to find that keeping the X-ray beam trained on the sample for a longer period of time caused the strain to slowly relax, due to the silicon buffer layer. After a few extra minutes of X-rays, the sample was stable enough that they could utilize phase retrieval algorithms to accurately recover the 3D shape and size of the crystal.
“No one had been able to do that before. Now that we can make this crystal, we can image electrochemical processes like corrosion in real time, watching the crystal fail in 3D under conditions that are very similar to inside a nuclear reactor. This has far-reaching impacts,” he says.
They experimented with a different substrate, such as niobium doped strontium titanate, and found that only a silicon dioxide buffered silicon wafer created this unique effect.
An unexpected result
As they fine-tuned the experiment, the researchers discovered something else.
They could also use the X-ray beam to precisely control the amount of strain in the material, which could have implications for the development of microelectronics.
In the microelectronics community, engineers often introduce strain to deform a material’s crystal structure in a way that boosts its electrical or optical properties.
“With our technique, engineers can use X-rays to tune the strain in microelectronics while they are manufacturing them. While this was not our goal with these experiments, it is like getting two results for the price of one,” he adds.
In the future, the researchers want to apply this technique to more complex materials like steel and other metal alloys used in nuclear reactors and aerospace applications. They also want to see how changing the thickness of the silicon dioxide buffer layer impacts their ability to control the strain in a crystal sample.
“This discovery is significant for two reasons. First, it provides fundamental insight into how nanoscale materials respond to radiation—a question of growing importance for energy technologies, microelectronics, and quantum materials. Second, it highlights the critical role of the substrate in strain relaxation, showing that the supporting surface can determine whether particles retain or release strain when exposed to focused X-ray beams,” says Edwin Fohtung, an associate professor at the Rensselaer Polytechnic Institute, who was not involved with this work.
More information:
David Simonne et al, X-ray irradiation induced strain relaxation of dewetted Ni particles on modified Si substrate, Scripta Materialia (2025). DOI: 10.1016/j.scriptamat.2025.116940
This story is republished courtesy of MIT News (web.mit.edu/newsoffice/), a popular site that covers news about MIT research, innovation and teaching.
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Real-time technique directly images material failure in 3D to improve nuclear reactor safety and longevity (2025, August 27)
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