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PlayStation Portal’s Latest Update Proves Sony Needs a Real Handheld Console Again

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PlayStation Portal’s Latest Update Proves Sony Needs a Real Handheld Console Again


Another year, another update to Sony’s PlayStation Portal. The latest tweak to the hardware considerably expands the roster of games playable on the device—but the end result only highlights how urgently PlayStation needs to re-enter the gaming handheld market for real.

The evolution of PlayStation Portal has been fascinating to watch, mainly to see Sony practically scrambling to keep up with the gadget’s unexpected popularity. Launched November 2023, Portal was intended as a mere accessory for PlayStation 5. It had no native processing abilities, simply using Sony’s Remote Play technology to stream whatever happened on players’ personal PS5 to the portable’s screen.

Although it could technically be used anywhere with a strong Wi-Fi signal, difficulties connecting to public networks and high speed requirements to even launch a stream meant the Portal was effectively only suitable for in-home use, to free up the main TV or play in another room.

Somehow, it still took off, with Sony Interactive Entertainment CEO Hideaki Nishino saying in 2024 that the Portal had been a “huge success.” The same year, Sony made it easier to connect to public Wi-Fi and added actual cloud gaming support to Portal, with a selection of games on offer to players subscribing to PlayStation Plus Premium. The initial offering included “over 120 PS5 games from the PS Plus Game Catalog,” though the curated library was subject to change. It could have been a big shift in how players approached hardware and software alike, but, in practice, didn’t really deliver.

Even so, another year on and the Portal’s success seems unstoppable. Sony’s Takuro Fushimi recently told TechRadar that “the community’s response has been overwhelming” and that Portal is now the “most widely used device for PS5 Remote Play.” It’s little surprise, then, that Sony keeps trying to hammer it into something that looks, if you squint, like the standalone gaming handheld it was never intended to be, but that players so desperately want.

Clearer Skies?

Enter the newest update to PlayStation Portal. It takes Cloud Streaming out of its beta phase, expanding the streamable library from only those titles included in the PS Plus selection to many games digitally owned by players. Until now, if you didn’t have a game installed locally on your PS5 or it wasn’t included in that cloud catalog, too bad, no Portal play for you. Going forwards, you’ll be able to cloud stream many titles if they’re tied to your PlayStation account through purchase on the PlayStation Store—although you will still need to be subscribed at the PS Plus Premium tier to use the feature, which will set you back $160 for a full year.

The assortment available is already vast—more than 3,000 games at time of writing. On the face of it, this should be a transformative development for not just the Portal, but PlayStation as a gaming ecosystem. It potentially extends availability of titles you own to wherever you want to play them, and could even help alleviate data storage woes. Although the PS5’s internal drives can be expanded, SSDs can be pricey at higher capacities, and players with large digital collections often can’t install everything they own. Being able to stream games tied to your account without eating up drive space could be a great workaround.

The update also aims to improve the broader player experience on Portal. It finally adds the ability to make in-game purchases when cloud streaming (potentially useful if you want to buy some DLC or virtual currency), and allows players to receive game invites to multiplayer sessions when playing a game via the cloud. Previously, these features were only enabled for Remote Play gaming on Portal, since they were effectively being done through the PS5 and mirrored on the Portal’s screen. Accessibility features have also been improved, adding a screen reader tool and adjustable text sizes.



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These Discounted Pool-Cleaning Robots Free Up Time for Actually Swimming

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These Discounted Pool-Cleaning Robots Free Up Time for Actually Swimming


Just in time for summer, Beatbot’s pool-cleaning robots are on sale through the end of the month. If you’re on the hunt for smarter pool care, these are some of the best pool-cleaning robots on the market, and we haven’t seen them sell for less. Whether you’re tired of paying the pool guy or just don’t want to deal with whatever scary stuff is floating in the water, these robots can help.

Be sure to check out our related buying guides for more summer outdoors coverage, including the best bug sprays, the best sunscreens, and the best fitness trackers.

Beatbot iSkim Ultra Robotic Pool Skimmer for $599 ($400 off)

Beatbot

iSkim Ultra Robotic Pool Skimmer

This surface skimmer is slow and methodical with its approach, which means it won’t slam into your pool’s walls while doing its job. Use the app to set schedules, monitor the temperature, dock the unit, adjust its speed, and more. It has a 9-liter basket that holds a ton of crud and features both solar and magnetic wireless charging. If you care mostly about surface cleaning, this deal is solid.

Beatbot Sora 30 for $699 ($300 off)

The middle-of-the-line Beatbot Sora 30 scrubs the walls, waterline, shallow areas, and floor of your pool for up to five hours at a time. It also returns to the surface on its own when the job is done or when its battery is low, minimizing the amount of effort you have to put in. You can retrieve it with one tap in the app, which also allows you to select a cleaning mode, monitor the bot’s progress, and more. It doesn’t have surface-skimming capabilities, but if you don’t mind handling that part manually, this is a handy device that takes care of your other pool-cleaning needs without any hassle.

Beatbot AquaSense 2 Ultra for $2,649 ($500 off)

If only the best pool-cleaning robot will do, this is the model you want. This top-shelf robot can do it all: skim the surface, scrub your floors, walls, and waterline with its five cleaning brushes, and even detect debris with AI. It can run for up to six hours at a time and will return to the surface and float when your pool is squeaky-clean (or when the battery gets low). It’s a little heavy at 29 pounds, but the trade-off is never having to manually clean your pool again.

Additional Beatbot Deals

Almost the entire Beatbot lineup is on sale. Here are a few more discounts on models that differ slightly from the versions we linked above.


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Interview: Alwin Bakkenes, head of software engineering, Volvo Cars | Computer Weekly

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Interview: Alwin Bakkenes, head of software engineering, Volvo Cars | Computer Weekly


Alwin Bakkenes, head of software engineering at Volvo Cars, reckons that leading a team to develop the technology stack powering the next generation of mobility at the automotive giant is one of the best jobs you can imagine.

“I’m not saying it’s always easy, but it’s incredibly rewarding and great fun,” he says. “People are passionate about our products, and you get instant feedback on the quality of what you do from consumers – whether that’s from friends, family or a community like Reddit. There’s just so much feedback, and that motivates and makes us better.”

Bakkenes reports to Volvo CTO Anders Bell and is a member of the extended executive management team that oversees operational governance. “I’m part of that group because software, of course, has a massive transformational impact on the company,” he says.

On a day-to-day basis, Bakkenes’ team works closely with technology and content partners to deliver customer experiences, with innovations in safe automation, core computing architecture and Android-based infotainment services. His team manages technology associated with Volvo’s advanced driver assistance systems (ADAS) and an in-house artificial intelligence (AI) factory.

“We also manage mobile network contracts because we operate in 85-plus countries globally,” he says. “So, we have a large scope, and our work defines a big part of how the vehicles behave and helps us to create different types of relationships with our customers.”

Connecting vehicles

Bakkenes joined Volvo in November 2022, having previously been vice-president at Aptiv, chairman of the board of directors at Smashing Ideas, and executive vice-president for automotive at Luxsoft.

One of his big achievements at Volvo has been leading the digital transformation that accompanied the unveiling of the EX60, the first car designed to launch with Google Gemini AI assistant and connectivity delivered by the Snapdragon Auto Connectivity Platform from Qualcomm Technologies.

As Computer Weekly discovered in January, the EX60 is the most intelligent Volvo and can travel 810km on a single charge. The car also has the latest iteration of HuginCore, the manufacturer’s in-house-developed core system for its software-defined vehicles (SDVs).

“Volvo Cars has always been known for safety,” says Bakkenes, referring to the journey the in-house software team has taken during its digital transformation. “Over the years, after we started to do innovations in terms of collision avoidance – because, of course, avoiding a collision is better than protecting people in a collision – we started to bring computer vision and radar into cars.”

Bakkenes says the software team learned that getting data from cars digitally would enable them to do even more. “So, we started making every single car connected and started doing more in-house development. We built an AI factory and built an in-house team of some 3,000 developers that build this software stack for us,” he says.

“One of our biggest accomplishments with the optimisation work that we did for the EX60, where we did our second-generation zonal architecture, was that we really simplified the approach. We reduced weight, a lot of packaging space, we made the technology much more efficient and made it applicable to every single car in our cycle plan.”

Digitising the stack

Bakkenes says the result of this digital transformation is that Volvo has transitioned from a mechanically oriented company to an organisation that successfully manages its technology base, with HuginCore sitting at the heart of its future automotive innovations.

“We now have a single tech stack strategy for our cars, which ultimately gives us more time to spend on building fantastic customer features and experiences,” he says. “And that’s one of the biggest parts of the journey that we’ve been on over the past few years.”

HuginCore features an electrical architecture, a core computer, zone controllers and software. The name Hugin comes from Nordic mythology – Odin had two ravens, Hugin and Munin. Bakkenes says Hugin was the raven who flew to scout and then whispered in Odin’s ear about everything in the vicinity.

“We now have a single tech stack strategy for our cars, which ultimately gives us more time to spend on building fantastic customer features and experiences”

Alwin Bakkenes, Volvo Cars

“That’s like what we are doing with the core system,” he says. “HuginCore perceives the world around it and gives us the right information to make decisions on avoiding collisions and more. It’s the core system and tech stack that we’re standardising on. And, of course, it’s much more than a piece of compute. It’s vehicle architecture, cloud infrastructure and factory infrastructure.”

Beginning with the EX60 implementation, Bakkenes says the aim is to ensure the company builds its innovations around this stack, rather than using multiple platforms. “Which is ultimately not how modern tech companies, like Apple, would do things,” he says, referring to the company’s shift to becoming a company that manages its technology foundation.

“For example, we have a partnership with a UK company called Brief that is really good at database analytics on battery cells and how you store energy as fast as possible. So, not only do we have a good, robust 800-volt system, we’re able to push a lot of energy into the cells for a prolonged period of time, meaning that we avoid the standard curves of charging cars.”

Delivering innovation

The progress made by Bakkenes and his team was recognised recently, with Volvo achieving S&P Global Mobility Level 5 capability in SDVs, the highest category in its assessment of automotive software maturity. Notably, Volvo is the only legacy manufacturer to have achieved this rating.

“They looked at what we were doing,” says Bakkenes, referring to the evaluation process. “We explained to them how we work and what the architecture looks like. Having a fully software-defined architecture means we should create significant customer benefits. So, we’re proud. It’s recognition that we’re doing good work.”

The recognition from S&P Global highlights Volvo’s attempts to improve vehicle functionality through software, including over-the-air updates to add safety features, unlock faster charging speeds, increase driving range and enhance user experiences. Bakkenes says the company’s digitisation is all about leaving behind traditional domain-based architectures.

The new approach being pioneered by Volvo focuses on three levels: a high-performance compute cluster where the team works with key partners, such as Nvidia and Qualcomm; zonal architecture with high-integrity applications that require low latency and fast response times, such as for safety-critical functions, including brakes and acceleration; and infotainment, where Volvo works closely with Google and its Android operating system (OS).

“We work very heavily with partners to build the foundations for that strategy. We work with Nvidia on developing the safety-critical, high-performance execution environment, so we can execute high-integrity applications on compute clusters, such as ADAS,” he says.

“We also work with Google deeply and closely, because the Android platform creates an openness and an ecosystem that is a fantastic foundation to build a modern infotainment system, which has customer-facing functionality, such as Gemini for conversational AI and Google Maps, and an open app store that we use to bring in massive amounts of content.”

Embracing AI

Volvo continues to hone its approach to SDVs. As Computer Weekly reported at the time, the company extended its partnership with Google in May 2025. Volvo believes that with Gemini in the car, drivers can better understand what they want through natural conversations.

As well as using AI services to boost internal operational efficiency, Bakkenes says the company uses emerging technology in two key product areas.

First, in collision-avoidance systems. With a strong heritage in vehicle safety, Volvo has collected millions of data points since 2020, all with customer consent, to improve ADAS.

“We’ve seen that building AI models that we train on what happens and what will go wrong – thereby preventig things from happening – is incredibly valuable,” he says. “So, we literally built a company, a subsidiary called Zenseact, which is part of my scope. I’m the chairman of the company, and it’s deeply integrated into our way of working in engineering.”

Second, Bakkenes says his team is focused on customer-oriented, AI-enabled products. Using tools such as Gemini, drivers will use in-car systems to plan routes, help schedule activities and organise their lives. “AI is not just about telling you things,” he says. “It’s about becoming more agentic and taking care of tasks in your life.”

While Volvo has made significant advances in AI with the launch of the EX60, the company is eager to ensure that drivers of older vehicles can also benefit from its data-powered services. To that end, the company recently announced that Google Gemini is rolling out to Volvo vehicles dating back more than five years. Bakkenes suggests this decision is a step change in how drivers interact with cars and how manufacturers support them.

“We’re bringing Gemini to every car we’ve produced since 2020,” he says. “Six years ago, we had no idea what a transformer-based conversational assistant was or would become. So, the fact that we can bring Gemini to those cars is fantastic.”

Scaling improvements

Bakkenes reflects on the digital transformation changes he’s overseen during the past few years and suggests his team is approaching what he calls “harvest time”.

“We now have a foundation where we have a good architecture,” he says. “We have a large amount of high-performance computing to grow and develop in the future. The foundation of the technology is there, and it’s about applying and scaling it.”

Bakkenes says the desire to push Gemini-powered services to older vehicles shows that his team’s efforts aren’t just focused on tomorrow’s technology – they’re also focused on supporting long-standing customers who have committed money to the car company. 

“The harvesting part is about us saying, ‘OK, so now we can put more energy into enhancing the experiences’, and that means refining the user interface implementation, and tweaking and optimising it until you get a product that fits day-to-day usage perfectly,” he says. “We want our cars to keep improving over time.”



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Ilya Sutskever Stands by His Role in Sam Altman’s OpenAI Ouster: ‘I Didn’t Want It to Be Destroyed’

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Ilya Sutskever Stands by His Role in Sam Altman’s OpenAI Ouster: ‘I Didn’t Want It to Be Destroyed’


Elon Musk’s trial against OpenAI and Microsoft entered its final stretch on Monday, with testimony from Microsoft CEO Satya Nadella, former OpenAI chief scientist Ilya Sutskever, and current OpenAI chairman Bret Taylor.

Sutskever drew the spotlight, revealing an ownership stake in OpenAI’s $850-billion for-profit arm that is currently worth about $7 billion. That makes him one of the largest known individual shareholders of OpenAI. Earlier in the trial, OpenAI president Greg Brockman acknowledged for the first time that he has around $30 billion worth of OpenAI shares.

Brockman was one of the research lab’s original cofounders, and Sutskever joined shortly afterward, turning down a $6 million annual compensation offer from Google. Brockman said he and Sutskever were “joined at the hip,” until Sutskever helped lead Sam Altman’s brief removal as OpenAI CEO in 2023. Sutskever had helped collect evidence to show Altman’s alleged history of deception, and even assisted in drafting a memo to the board. Though they tried to repair the relationship, Sutskever has been estranged from Brockman and Altman ever since, a lawyer for OpenAI said on Monday.

Sutskever, who arrived in the courtroom wearing a dress shirt and slacks, the first male witness to testify without a suit jacket, appeared to be dejected about no longer being involved with OpenAI. (He left and formed a competing AI lab in 2024.) “I felt a great deal of ownership of OpenAI,” he said at one point Monday. “I felt like I put my life into it, and I simply cared for it, and I didn’t want it to be destroyed.”

Sutskever’s testimony bolstered Musk’s contention that Altman is not the right person to lead an AI lab that could create artificial general intelligence. In addition, Sutskever mentioned how the superalignment team he helped lead, which focused on the safety of future models, was doing the most important work at OpenAI “for the long term.” The team was disbanded in May 2024, shortly after Sutskever left the company.

But Sutskever also added to OpenAI’s defense that Musk never negotiated any special promises when funding the OpenAI nonprofit. Musk’s allegation that such commitments existed and that Altman and Brockman violated them by pursuing a lucrative for-profit arm are the core of his claims in the lawsuit. Sutskever said OpenAI needed “a lot of dollars” to build a computer as big as the human brain, and while seeking donations had some “reasonable success,” becoming a for-profit was the consensus way forward.

“I would describe it as the difference between an ant and a cat,” Sutskever said in response to a question from US district judge Yvonne Gonzalez Rogers about how more computing helped OpenAI level up. “If there’s no funding, there is no big computer.”

In the end, Sutskever, a prominent AI scientist who paints in his spare time, testified for about an hour, barely making eye contact with anyone during his time on the witness stand.

Musk’s legal team had unsuccessfully sought to treat Sutskever as a hostile witness because of his financial stake in OpenAI. But Gonzalez Rogers agreed to give attorneys for both Musk and OpenAI extra leeway in their questioning of Sutskever due to what she described as his “unique position” in the case.

The Blip

Much of Monday’s testimony centered around the well-covered events of Altman’s ouster and reinstatement as CEO in November 2023. Nadella described Sutskever and other board members firing Altman as “amateur city” and reiterated that he “never got clarity” about the lack of candor that led to their decision. Nadella also acknowledged during his testimony that he and colleagues discussed 14 potential board members who would join OpenAI if Altman returned, including at least two whom the Microsoft group vetoed and one who later joined. Nadella described Microsoft’s input as suggestions.

Sutskever said he supported firing Altman because an “environment where executives don’t have the correct information” is not “conducive to reach any grand goal.” But he criticized his board colleagues for rushing the process, lacking experience, and accepting “legal advice that wasn’t very good.”

Microsoft’s Bet

In his lawsuit, Musk accused Microsoft of helping to transform OpenAI into a moneymaking machine beyond what Musk intended. Nadella testified that Microsoft had first supported OpenAI with discounted cloud computing but it could no longer afford to do so “once the bill started going up.” A for-profit arm that Microsoft could invest in, in exchange for a potential financial return, was more palatable.

But as the years progressed and the bills kept rising, Microsoft wanted more out of the partnership. Microsoft “will lose 4 bil next year!!!” Nadella exclaimed in an email in 2022 to his lieutenants about the OpenAI partnership. He called for a new agreement ensuring Microsoft would also get AI “know-how” from the startup, which he kept spelling as “Open AI.”



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