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Power Up Everything With the Best Portable Chargers

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Power Up Everything With the Best Portable Chargers


What Features Should I Look for in Power Banks?

There are a few things worth thinking about when you’re shopping for a portable charger.

The capacity of a power bank is measured in milliampere-hours (mAh), but this can be a little misleading because the amount of power you get out depends on the cable you use, the device you’re charging, and the charging method (Qi wireless charging is less efficient). You will never get the maximum capacity. We try to provide a minimum estimate of what you’ll get in terms of charges for devices.

The charging rate for devices like smartphones is measured in watts (W), but most power banks list the voltage (V) and the amperage (A). Thankfully, you can calculate the wattage yourself simply by multiplying the voltage and amperage. Unfortunately, getting that maximum rate also depends on your device, the standards it supports, and the charging cable you use. Many smartphones, including Apple’s iPhones, support the power delivery standard, meaning you can use higher-power power banks to recharge the device with no issues. A few phones, such as Samsung’s Galaxy S range, support a supplementary PD protocol called PPS (Programmable Power Supply) that goes up to 45 watts. Many phones also support Qualcomm’s proprietary Quick Charge (QC) standard. There are also other proprietary fast-charging standards, but you won’t generally find power banks that support them unless they come from the smartphone manufacturer.

Your device will need pass-through support if you want to charge your power bank and use it to charge another device simultaneously. The Nimble, GoalZero, Biolite, Mophie, Zendure, and Sharge portable chargers listed support pass-through charging. Anker discontinued support for pass-through in some of its products because it found that differences between the output of the wall charger and the input of the device being charged can cause the power bank to cycle on and off rapidly and shorten its lifespan. Monoprice does not support pass-through charging either. We would advise caution when using pass-through, as it can also cause portable chargers to heat up.

Can I Take a Power Bank on a Plane?

It’s safe to travel with a power bank, but there are two main restrictions to keep in mind when you board a flight: You must have the portable charger in your carry-on luggage (it cannot be checked), and it must not exceed 100 watt-hours (WH). If your power bank has a larger capacity than 27,000 mAh, you should check with the airline. Below that should not be a problem.

Some airlines introduced stricter rules in 2025, so always check with your chosen airline before you travel. For example, some airlines prefer you not to use or charge power banks during a flight, some require power banks to be in your hand luggage under the seat in front of you and not in the overheads, and some limit the number of power banks you can have onboard.

Why You Should Avoid Cheap Power Banks

Many years ago, the Samsung Galaxy Note 7 gained notoriety when its batteries caught fire in a series of incidents. There’s been a steady stream of similar, though isolated, incidents ever since. However, despite the high-profile coverage of batteries gone wrong, the vast majority of lithium-ion batteries are safe.

The chemical reaction that occurs inside a lithium-ion cell is complex, but as in any battery, there’s a negative and a positive electrode. In lithium batteries, the negative is a lithium-carbon compound, and the positive is cobalt oxide (though many battery makers are moving away from cobalt). These two compounds cause a reaction that is safe when controlled and delivers energy to your devices. When the reaction gets out of control, though, you end up with earbuds melting in your ears. What changes a safe reaction to an uncontrolled reaction can be any number of things: excess heat, physical damage during use, physical damage during manufacture, or using the wrong charger.

The three basic rules that have kept me safe (thus far) through testing dozens and dozens of batteries are:

  1. Avoid cheap cords, chargers, and outlet adapters.
  2. Make sure batteries aren’t exposed to excessive heat (over 110 degrees Fahrenheit).
  3. Regularly inspect batteries for signs of damage.

Avoiding cheap wall-outlet adapters, cords, and chargers is the most important. These are your most likely source of problems. Those chargers you see on Amazon for $20 cheaper than the competition? Not worth it. They probably got the price down by skimping on insulation, leaving out power-management tools, and ignoring the basics of electrical safety. Price alone is no guarantee of safety, either. Buy from reputable companies and brands.

Then there’s heat. Too much of it can cause all manner of problems, both in terms of discharge and in terms of safety. Avoid heat, and pay attention to your batteries when they’re charging. If your device gets overly hot when charging, this can be a sign of problems. Similarly, beware of any swollen, bulging, or otherwise misshapen batteries.

I’ve been testing power banks for close to two decades now, and my home office has stacks of ’em at any given moment. I test every portable charger that comes in for at least two weeks. I always check how many times it can fully charge my test phone (currently an iPhone 16). I’ll also try charging my Pixel 9 and Samsung Galaxy S24+ to test charging speeds, and whatever else I have in. For larger capacity power banks, I test charge an iPad Mini and a MacBook Air. I test how long it takes to recharge each empty power bank.

Aside from standard tests, I try to use the power banks in my everyday life, just to see how they feel, and my wife and kids often help out and share their opinions. For some of our top picks, I continue to test over months to try and get a sense of their reliability and durability, though it’s not possible to do this for every device that lands on my desk. Beyond function, I take form and usability into account. I keep an eye on user reviews and consider the warranties and customer service of each manufacturer.

How Does WIRED Select Power Banks to be Reviewed?

I often scan the latest releases to seek out worthy prospects, whether from an unknown new brand or an established favorite like Anker. I also get pitched many power banks every week. I sometimes reach out to these companies to ask for the product, but never promise any kind of editorial coverage—that goes against WIRED’s editorial policies. While WIRED usually earns affiliate revenue if you purchase a power bank using our link, this is not factored into the decision process when ranking.

There are too many power banks on the market for me to test everything, so I tend to stick to reputable brands, but there’s always room for something new if it has a compelling new feature or price, and I cover as many as I can. (Leave a comment or send me an email if you want me to test a power bank from a certain brand!) Once testing is complete, I typically donate power banks to a local charity. I try to hang on to some of our top picks for comparison purposes and to test their longevity.

Other Portable Chargers We’ve Tested

There are so many portable chargers out there. Here are a few more we like that just missed out on a place above for one reason or another.

Iniu Portable Charger for $21: This power bank is very small for a 10,000-mAh capacity. You can charge at up to 45 watts from either of the USB-C ports or 18 watts from the USB-A, but recharging is limited to 20 watts. The smart design includes a detachable USB-C cable that serves as a carry loop and a small display to show remaining power. Sadly, it fell short of the stated capacity in my tests, and the display sometimes failed to update the remaining percentage correctly.

Voltme HyperCore 20 for $30: Slim, high-capacity (20,000 mAh), and cheap, this Voltme power bank is a decent value. It worked fine in testing but fell well short of the stated capacity, and charging rates proved slow. This portable charger also takes several hours to recharge (six hours with the right charger, over 20 hours with a normal charger). I also tested the HyperCore 10 ($20) and the 10K Pro ($23). The 10K Pro can charge devices at up to 30 watts, making it the pick of the bunch.

Photograph: Simon Hill

OnePlus Slim Magnetic Power Bank for $70: Sleek in silver grey aluminum with a chamfered edge, this power bank looks lovely and is very slim, not to mention lightweight at just 120 grams. But the 5,000-mAh capacity is just over half that after inefficiency takes a bite. Wireless charging tops out at 10 watts for Android and 7.5 watts for iPhone (even wired charging is limited to 10 watts). You can snag better performers for less.

Denvix PowerX Power Bank for $180: This beefy 25,000 mAh power bank can put out up to 200 watts via two USB-C ports, one USB-A, and a Qi wireless charging pad, to charge four devices simultaneously, maybe a laptop, a couple of phones, and some earbuds. The display shows power remaining, watts in or out, temperature, and a few other stats. It’s a solid option if you want something that can charge laptops, but the finish is a little too smooth, and it gets very warm when charging multiple devices.

Sharge Flow Mini a silver rectangular power bank.

Photograph: Simon Hill

Sharge Flow Mini for $13: With a similar design to Anker’s Nano Power Bank above and the same 5,000-mAh capacity, you might be tempted to go for this instead. It comes with interchangeable USB-C to USB-C or Lightning connectors (which I worry will be easy to lose) and has a built-in USB-C cable that doubles as a strap, though it’s tricky to pull out. There’s a power button with four LEDs to show the remaining power, and it only takes an hour and a half to refill, but the charging rate maxes out at 12 watts either way.

Cuktech 10 Power Bank for $32: With impressive build quality, including a nice grippy material on the underside and a handy display showing power output and input, this Cuktech (pronounced chook-tek) power bank almost earned a place above. Despite the modest capacity, it is built for speed and capable of outputting 100 watts, with support for PD 3.0 and PPS. It can also recharge in less than an hour (up to 90 W). The trade-off for the high speed is low efficiency. You won’t get anywhere near the 10,000-mAh capacity advertised, but this is true of most power banks. I also tested the higher-capacity Cuktech 15 Ultra ($110), which boasts double the power, can charge two or three devices simultaneously at up to 165 watts, and supports many fast-charging protocols including PPS, QC, PD3.1, FCP, SCP, and MiPPS.

Baseus Blade 2 for $80: With an extremely thin design, this 12,000-mAh-capacity power bank is easy to slip into a backpack and can charge most phones a couple of times or top up a laptop at up to 65 watts. It has a display showing battery life as a percentage of time remaining and the input or output for both USB-C ports. We’ve tried many products from up and down the Baseus product line. While they are generally reliable, we do think there are better options.

FansDreams MChaos for $46: I love the idea of a wearable power bank, and this one comes in lime green with a carabiner that makes it easy to attach to a bag. It also has a built-in, retractable, 28-inch USB-C cable to charge your phone at up to 20 watts. Recharging the power bank is a little slower at 18 watts. The colored LED gives you a sense of remaining juice as it goes from green to orange to red, but the 5,000-mAh capacity means you’ll be lucky to get one full charge for your phone, and even the discounted price feels a little high. I also tested the 10,000-mAh model ($50), which has a nicer design. Pull the 2.3-foot retractable USB-C cable out and the percentage remaining pops up visible through the shiny plastic of the case. There’s a USB-C port on the bottom for charging, and it goes up to 22.5 watts either way.

Iniu Power Bank BaI-B64 for $80: Offering relatively low prices, Iniu is a power bank brand on the rise. This portable charger packs a 27,000-mAh capacity, can put out up to 140 watts, and charges three devices at once via two USB-C ports and a single USB-A port. We also tested the very similar BI-B63 ($60), which has a slightly lower capacity at 25,000 mAh but seems like a better value. Unfortunately, both fell slightly short of the stated capacity when tested. We also like the color options available in the company’s slimmest version.

Anker Prime Power Bank

Photograph: Anker

Anker Prime Power Bank for $130: With a total combined output of 200 watts and a hefty 20,000-mAh capacity, this is a solid choice for charging any device; you could even use it to charge two laptops at once via the two USB-C ports. There is a USB-A port, too, and a digital screen. You can also buy a Power Base ($185) for this, which enables you to stick the power bank on top and charge it via Pogo Pins. The base makes it easy to keep the power bank topped up and is handy for desktop charging with two USB-C ports and one USB-A port (combined max output 100 W). I tried the UK version (£88), which worked great, but WIRED reviews editor Julian Chokkattu had issues with the US base failing to charge the power bank.

Anker Nano Power Bank 10,000 for $30: Another solid option from Anker (also available for £40 from Amazon UK), this power bank has a built-in USB-C cable that doubles as a loop for easy carrying and a further one USB-C and one USB-A port. It has a 10,000-mAh capacity, good for just shy of two full charges for most phones. It maxes out at 30 watts each way and can be fully charged in around two hours.

Mophie Powerstation, Powerstation XL, and Powerstation Pro AC for $36+: Mophie’s 2023 update to its Powerstation line has three devices in 10,000-, 20,000-, and 27,000-mAh capacities. They’re bulky, nondescript devices with USB-C and USB-A ports, but the latter has an AC port and is great for travel. WIRED reviews editor Julian Chokkattu used the XL during his trip to Japan and had no trouble keeping his Switch Lite and Pixel 7 Pro topped up. There are LEDs to indicate remaining battery life, but there’s otherwise nothing special about ’em.

iWalk Portable Charger for $27: WIRED reviews editor Julian Chokkattu used the Lightning version of this power bank while covering the Apple event, and it reliably topped up his iPhone. The 4,800-mAh capacity won’t fully refill your device, but it’s tiny enough to keep in a bag at all times. There’s an LED that shows the remaining percentage of power left.


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Meta’s Layoffs Leave Supernatural Fitness Users in Mourning

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Meta’s Layoffs Leave Supernatural Fitness Users in Mourning


Tencia Benavidez, a Supernatural user who lives in New Mexico, started her VR workouts during the Covid pandemic. She has been a regular user in the five years since, calling the ability to workout in VR ideal, given that she lives in a rural area where it’s hard to get to a gym or workout outside during a brutal winter. She stuck with Supernatural because of the community and the eagerness of Supernatural’s coaches.

“They seem like really authentic individuals that were not talking down to you,” Benavidez says. “There’s just something really special about those coaches.”

Meta bought Supernatural in 2022, folding it into its then-heavily invested in metaverse efforts. The purchase was not a smooth process, as it triggered a lengthy legal battle in which the US Federal Trade Commission tried to block Meta from purchasing the service due to antitrust concerns about Meta “trying to buy its way to the top” of the VR market. Meta ultimately prevailed. At the time, some Supernatural users were cautiously optimistic, hoping that big bag of Zuckerbucks could keep its workout juggernaut afloat.

“Meta fought the government to buy this thing,” Benavidez says. “All that just for them to shut it down? What was the point?”

I reached out to Meta and Supernatural, and neither responded to my requests for comment.

Waking Up to Ash and Dust

On Tuesday, Bloomberg reported that Meta has laid off more than 1,000 people across its VR and metaverse efforts. The move comes after years of the company hemorrhaging billions of dollars on its metaverse products. In addition to laying off most of the staff at Supernatural, Meta has shut down three internal VR studios that made games like Resident Evil 4 and Deadpool VR.

“If it was a bottom line thing, I think they could have charged more money,” Goff Johnson says about Supernatural. “I think people would have paid for it. This just seems unnecessarily heartless.”

There is a split in the community about who will stay and continue to pay the subscription fee, and who will leave. Supernatural still has more than 3,000 lessons available in the service, so while new content won’t be added, some feel there is plenty of content left in the library. Other users worry about how Supernatural will continue to license music from big-name bands.

“Supernatural is amazing, but I am canceling it because of this,” Chip told me. “The library is large, so there’s enough to keep you busy, but not for the same price.”

There are other VR workout experiences like FitXR or even the VR staple Beat Saber, which Supernatural cribs a lot of design concepts from. Still, they don’t hit the same bar for many of the Supernatural faithful.

“I’m going to stick it out until they turn the lights out on us,” says Stefanie Wong, a Bay Area accountant who has used Supernatural since shortly after the pandemic and has organized and attended meetup events. “It’s not the app. It’s the community and it’s the coaches that we really, really care about.”

Welcome to the New Age

I tried out Supernatural’s Together feature on Wednesday, the day after the layoffs. It’s where I met Chip and Alisa. When we could stop to catch our breath, we talked about the changes coming to the service. They had played through previous sessions hosted by Jane Fonda or playlists with a mix of music that would change regularly. It seems the final collaboration in Supernatural’s multiplayer mode will be what we played now, an artist series featuring entirely Imagine Dragons songs.

In the session, as we punched blocks while being serenaded by this shirtless dude crooning, recorded narrations from Supernatural coach Dwana Olsen chimed in to hype us up.

“Take advantage of these moments,” Olsen said as we punched away. “Use these movements to remind you of how much awesome life you have yet to live.”

Frankly, it was downright invigorating. And bittersweet. We ended another round, sweaty, huffing and puffing. Chip, Alisa, and I high-fived like crazy and readied for another round.

“Beautiful,” Alisa said. “It’s just beautiful, isn’t it?”



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PSNI resorted to pen and paper after issues with ControlWorks command and control software | Computer Weekly

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PSNI resorted to pen and paper after issues with ControlWorks command and control software | Computer Weekly


Unexpected problems in the Police Service of Northern Ireland’s (PSNI’s) ControlWorks software led to police having to resort to manual forms to record calls from the public soon after the software’s introduction in 2019, Computer Weekly has learned.

The force has not reported the incidents to the Northern Ireland Policing Board, which oversees the PSNI, and has not mentioned any incidents with ControlWorks in its annual reports.

While there is no legal duty to report failures with ControlWorks to the Northern Ireland Policing Board, the Policing Board has told Computer Weekly it would expect any serious incidents with ControlWorks to be reported to it.

The PSNI uses ControlWorks as part of its command and control system, for managing, logging and categorising calls received by the emergency services from the public and for dispatching police officers to incidents.

Computer Weekly has learned that the PNSI’s ControlWorks system had technical issues after it first went live in May 2019.

These included slow-downs of the system that required computer systems to be restarted or software to be patched.

On some occasions, police were forced to return to using paper forms to record incidents reported by the public after ControlWorks became unavailable. Information on the forms had to be typed back into the system when the service resumed.

ControlWorks aimed to improve response times

The PSNI announced it was using Capita Communications and Control Solutions’ ControlWorks software in 2018, replacing its 20-year-old Capita Atlas Command and Control System, which had reached the end of its life.

From February 2018, ControlWorks was installed across the PSNI’s three regional contact management centres, before going live in May 2019, but is understood to have had a series of issues during its first few months of operation.

Critical incidents, which affect force-wide availability of ControlWorks, are categorised as P1 or P2. Less serious incidents that do not require urgent remediation are categorised as P3 and P4, Computer Weekly has previously reported.

Computer Weekly understands that the PSNI runs a 24-hour help desk to deal with IT issues, and that it has the ability to escalate incidents with ControlWorks to its IT supplier.

Missing persons search

Computer Weekly understands that a “major issue” with ControlWorks may have delayed information being passed to police officers searching for missing teenager Noah Donohoe, who disappeared from his home in Belfast on 21 June 2020.

Donohoe’s disappearance sparked a massive search operation, as police reviewed hours of CCTV, and hundreds of volunteers joined the search for the vulnerable 14-year-old.

Computer Weekly has learned that on the evening of 23 June 2020, police recorded a “major issue” with ControlWorks that could have led to delays in information being passed to investigators.

Computer Weekly further understands that on the evening of 24 June, a member of the public called police to say they had seen an individual attempting to sell Donohoe’s missing laptop.

This potentially critical information was delayed in being brought to the attention of police officers investigating Donohoe’s disappearance  because of a problem with ControlWorks, Computer Weekly has been told.

It is unclear exactly how long the information was delayed by and what its impact on the search for the missing teenager was. But it is understood that detectives on the case reported and noted the delay during the investigation.

The issue with ControlWorks was understood to have been reported during the live investigation at a critical time when Donohoe was missing – two days after he had gone missing, and four days before he was found dead in a Belfast storm drain.

Manchester had serious IT issues

Greater Manchester Police experienced problems when it went live with its Integrated Operational Policing System (iOPS), which included ControlWorks, in July 2019. iOps attempted to integrate Capita’s ControlWorks software with Capita’s PoliceWorks record management software used by police officers for managing day-to-day investigations and intelligence records.

An independent review found serious issues with the project. At one point, police were forced to revert to pen and paper for 72 hours while records were migrated to the new system.

“This consumed considerable time and capacity, causing a duplication of work,” the report found. “In addition, some legacy demand, which included ongoing investigations, did not successfully transfer from the old systems, so could no longer be worked on.”

Greater Manchester Police subsequently announced plans to replace PoliceWorks after concluding it could not be adapted or fixed, but it has continued to use ControlWorks.

The PSNI uses a different record management system to Manchester’s troubled PoliceWorks system. The PSNI signed a £9m contract with the Canadian company NicheRMS to deploy its Records Management System, which records information about people, locations, vehicles, incidents and evidence, in 2006.

NicheRMS keeps duplicate records of reports from the public that are recorded on ControlWorks when they are escalated as an “incident”. This means that should data be lost because of problems with ControlWorks, the PSNI would still have access to duplicate records reported by the public on NicheRMS if they have been escalated as an “incident”.

Policing Board seeks clarification from PSNI

The Northern Ireland Policing Board has confirmed that if a major system disruption or significant information or data loss occurred, the board would expect to be informed.

A spokesperson told Computer Weekly that the board’s Resources Committee, which has oversight responsibility for matters including the PSNI’s technology systems, has asked the PSNI for clarification about the issues raised by Computer Weekly.

A coroner’s inquest into the circumstances of Noah Donohoe’s death is due to begin on 19 January.

The PSNI said it would “not comment on investigative matters while legal proceedings are ongoing”.

“With regards to questions relating to ControlWorks, police can confirm that, to date, there has been no instance of major disruption which has led to data loss,” a spokesperson said.

Capita declined to comment.



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Cyber body ISC2 signs on as UK software security ambassador | Computer Weekly

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Cyber body ISC2 signs on as UK software security ambassador | Computer Weekly


ISC2, the non-profit cyber professional membership association, has joined the UK government’s recently launched Software Security Ambassador Scheme as an expert adviser.

Set up at the beginning of the year by the National Cyber Security Centre (NCSC) and the Department for Science, Innovation and Technology (DSIT), the scheme forms part of a wider £210m commitment by Westminster to remodel approaches to public sector cyber resilience from the ground up, acknowledging that previous approaches to the issue have basically gone nowhere and that previously set targets for resilience are unachievable.

It is designed to incentivise organisations to pay more attention to the security of software products, and supports the wider adoption of the Software Security Code of Practice, a set of voluntary principles defining what secure software looks like.

ISC2 joins a number of tech suppliers, including Cisco, Palo Alto Networks and Sage; consultancies and service providers including Accenture and NCC Group; and financial services firms including Lloyds Banking Group and Santander. Fellow cyber association ISACA is also involved.

“Promoting secure software practices that strengthen the resilience of systems underpinning the economy, public services and national infrastructure is central to ISC2’s mission,” said ISC2’s executive vice-president for advocacy and strategic engagement, Tara Wisniewski.

“The code moves software security beyond narrow compliance and elevates it to a board-level resilience priority. As supply chain attacks continue to grow in scale and impact, a shared baseline is essential and through our global community and expertise, ISC2 is committed to helping professionals build the skills needed to put secure-by-design principles into practice,” she said.

Software vulns a huge barrier to resilience

A study of wider supply chain risks conducted last year by ISC2 found that a little over half of organisations worldwide reported that vulnerabilities in their software suppliers’ products represented the most disruptive cyber security threat to their overall supply chain.

And the World Economic Forum’s (WEF’s) Global Cybersecurity Outlook report, published on 12 January, revealed that third-party and supply chain vulnerabilities were seen as a huge barrier to building cyber resilience by C-suite executives.

A total of 65% of respondents to the WEF’s annual poll flagged such flaws as the greatest challenge their organisation faced on its pathway to resilience, compared to 54% at the beginning of 2025. This outpaced factors such as the evolving threat landscape and emerging AI technology, use of legacy IT systems, regulatory compliance and governance, and cyber skills shortages.

Pressed on the top supply chain cyber risks, respondents were most concerned about their ability to assure the integrity of software and other IT services, ahead of a lack of visibility into their supplier’s supply chains and overdependence on critical third-party suppliers.

The UK’s Code of Practice seeks to answer this challenge by establishing expectations and best practices for tech providers and any other organisations that either develop, sell or buy software products. It covers aspects such as secure design and development, the security of build environments, deployment and ongoing upkeep, and transparent communication with customers and users.

As part of its role as an ambassador, ISC2 will assist in developing and improving the Code of Practice, while championing it by embedding its guiding principles into its own cyber education and professional development services – the organisation boasts 10,000 UK members and associates. 

It will also help to drive adoption of the Code of Practice through various awareness campaigns, incorporating it into its certifications, training and guidance, engaging with industry stakeholders and members to encourage implementation, and incorporating its provisions into its work with its own commercial suppliers. 



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